Street Racing Syndicate
Street Racing Syndicate | |
---|---|
Developer(s) | Eutechnyx |
Publisher(s) | Namco Codemasters (Europe) |
Platform(s) | PlayStation 2 GameCube Xbox Windows Game Boy Advance |
Release | GameCube PlayStation 2 & Xbox
Game Boy Advance
|
Genre(s) | Racing |
Mode(s) | Single-player |
Aug 28, 2004 Street Racing Syndicate The popularity of nitrous-fueled street racing has exploded in recent years. For awhile, the only way import racing fans could get their fix was at unofficial 'tracks'.
Street Racing Syndicate is a multiplatform racing video game produced by Eutechnyx, and released by Namco on August 31, 2004 for the PlayStation 2, GameCube, Xbox and Windows-based personal computers. The game was also released for the Game Boy Advance on October 4, 2005.
Gameplay[edit]
The gameplay takes place in following cities in the United States, including Los Angeles, Miami and Philadelphia, and the races will take place not only in the daytime but also at night.
This game features an underground import racing scene, on which the player's main objective is to live the life of a street racer, gaining respect and affection of various women in the city. This is featured in a way that the player must win a variety of respect challenges to attract girls and maintain a good victory streak in order to ensure that they remain with the player. Once in their car, the girls will present the next open race that the player enters. As the player continues to win races, dance videos will be unlocked for viewing.
The game has 50 licensed cars from a variety of manufacturers, including models from Nissan, Toyota, Mitsubishi, Lexus, Subaru, Mazda, and Volkswagen. SRS also features a car damage model that forces the player to drive carefully, heavy damages may impact car performance and heavy repairs may drain the player of money earned from their last race. The Game Boy Advance version doesn't have licensed car names, lacks police chases and career free roam, and customization is different from other platforms.
A compilation of all 20 boss fights in Star Fox 64 3D. Mastered in Expert Mode! Music (Intro & Outro) Nuclear Flash by OverClocked ReMix remixers Sixto Sound. Star fox 64 3d boss theme 3. Star Fox 64 3D: Meteo (Warp Route) 1080 HD - Duration: 6:29. GamerJGB 11,319 views. Game: Star Fox 64 3D Music: Star Wolf's Theme. This feature is not available right now. Please try again later. Titania & Macbeth - Star Fox 64 3D OST - Duration: 2:11. DeoxysPrime 26,227 views.
Development[edit]
SRS initially received publishing support from The 3DO Company. While the game was still in development, 3DO declared bankruptcy and auctioned off SRS along with its other assets. Namco picked up SRS for $1.5 million, compared to the $1.3 million that Ubisoft paid for the Heroes of Might and Magic franchise.[6]
Reception[edit]
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The GameCube, PlayStation 2 and Xbox versions received 'mixed or average reviews' according to video game review aggregator Metacritic.[27][28][29]
References[edit]
- ^'Street Racing Syndicate Release Information for GameCube'. GameFAQs. Retrieved November 29, 2014.
- ^'Street Racing Syndicate Release Information for PlayStation 2'. GameFAQs. Retrieved November 29, 2014.
- ^'Street Racing Syndicate Release Information for Xbox'. GameFAQs. Retrieved November 29, 2014.
- ^'Street Racing Syndicate Release Information for PC'. GameFAQs. Retrieved November 29, 2014.
- ^'SRS: Street Racing Syndicate Release Information for Game Boy Advance'. GameFAQs. Retrieved November 29, 2014.
- ^http://www.gamesindustry.biz/articles/namco-ubisoft-and-ms-carve-up-3do-assets
- ^ abcEGM staff (October 2004). 'Street Racing Syndicate (GC, Xbox, PS2)'. Electronic Gaming Monthly (183): 98.
- ^Gibson, Ellie (July 8, 2005). 'SRS: Street Racing Syndicate (PS2)'. Eurogamer. Retrieved November 29, 2014.
- ^ abcMason, Lisa (October 2004). 'Street Racing Syndicate (GC, Xbox, PS2)'. Game Informer (138): 123.
- ^ abTokyo Drifter (October 2004). 'SRS: Street Racing Syndicate (Xbox, PS2)'. GamePro: 83. Archived from the original on February 8, 2005. Retrieved November 29, 2014.
- ^ abGee, Brian (September 10, 2004). 'Street Racing Syndicate Review (Xbox, PS2)'. Game Revolution. Retrieved November 29, 2014.
- ^ abcGerstmann, Jeff (September 2, 2004). 'Street Racing Syndicate Review'. GameSpot. Retrieved November 29, 2014.
- ^ abFischer, Russ (August 31, 2004). 'GameSpy: Street Racing Syndicate (PS2, Xbox)'. GameSpy. Archived from the original on December 25, 2005. Retrieved November 30, 2014.
- ^Bedigian, Louis (September 6, 2004). 'Street Racing Syndicate - PS2 - Review'. GameZone. Archived from the original on March 30, 2009. Retrieved November 30, 2014.
- ^Thomas, Lucas M. (September 7, 2006). 'SRS: Street Racing Syndicate (GBA)'. IGN. Retrieved November 29, 2014.
- ^ abcCastro, Juan (August 27, 2004). 'Street Racing Syndicate'. IGN. Retrieved November 29, 2014.
- ^'Street Racing Syndicate (GBA)'. Nintendo Power. 201. March 2006.
- ^'Street Racing Syndicate (GC)'. Nintendo Power. 185: 131. November 2004.
- ^'Street Racing Syndicate'. Official U.S. PlayStation Magazine: 100. October 2004.
- ^'Street Racing Syndicate'. Official Xbox Magazine: 82. October 2004.
- ^'Street Racing Syndicate'. PC Gamer. May 2005.
- ^'SRS: Street Racing Syndicate for Game Boy Advance'. GameRankings. Retrieved November 29, 2014.
- ^'Street Racing Syndicate for GameCube'. GameRankings. Retrieved November 29, 2014.
- ^'Street Racing Syndicate for PC'. GameRankings. Retrieved November 29, 2014.
- ^'Street Racing Syndicate for PlayStation 2'. GameRankings. Retrieved November 29, 2014.
- ^'Street Racing Syndicate for Xbox'. GameRankings. Retrieved November 29, 2014.
- ^ ab'Street Racing Syndicate for GameCube Reviews'. Metacritic. Retrieved November 29, 2014.
- ^ ab'Street Racing Syndicate for PlayStation 2 Reviews'. Metacritic. Retrieved November 29, 2014.
- ^ ab'Street Racing Syndicate for Xbox Reviews'. Metacritic. Retrieved November 29, 2014.
External links[edit]
- Street Racing Syndicate at MobyGames
Note: The cheats and tricks listed above may not necessarily work with your copy of the game. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction.Extra care should be taken with modifications, trainers, and other things that were not created by the game’s developers.
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In this case the possibility of malfunctioning or even damaging the game, which may necessitate reinstalling the game, is particularly high.