Sonic And The Secret Rings Music
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.: March 15, 2007,Mode(s),Sonic and the Secret Rings is a 2007 developed by and published by for the. A to the series, it is the first title in the franchise for the system, and follows 's quest to stop an evil genie named the Erazor Djinn. In addition to the basic platforming gameplay of previous Sonic titles, Secret Rings uses a system of and, as well as special moves that are unlocked via leveling up.The title was released in place of an aborted attempt to the 2006 game to the Wii. Producer, writer, and director Yojiro Ogawa conceived Secret Rings to tap into the 's capabilities. He chose the theme of, using many elements of the stories in the game's setting, characters, and -influenced music.
Sega changed the title of the game several times, originally being announced as Sonic Wild Fire, before settling on Sonic and the Secret Rings to tie in the theme of Arabian Nights.Upon release, Secret Rings received average reviews. Reviewers praised its visual style and considered the game as a whole to be an improvement from prior entries, but were critical of its controls, which some claimed took time to get used to, and its inconsistent difficulty. Sega released a sequel in 2009,; the two form what is known as the Sonic Storybook series. Sonic and the Secret Rings was de-listed from retailers in 2010, following Sega's decision to remove all Sonic titles with sub-average scores in order to increase the value of the brand.
Sonic runs through 'Dinosaur Jungle', an early level of the game. A trail of pearls for the Soul Gauge lies in front of him. The ring counter and Soul Gauge are respectively shown at the top-left corner and right side of the screen.Sonic and the Secret Rings is a and featuring an style of movement., the series' main character, is the game's only. He is controlled exclusively with the, which is held horizontally like a traditional. Players adjust his forward movement by tilting the controller. He runs along a predesignated path; players jump and brake using corresponding face buttons. Thrusting the Wii Remote forwards allows Sonic to perform a homing attack, a mid-air move that targets and damages enemies in his path.Like in other games in the series, Sonic collects scattered throughout levels; contact with certain obstacles and enemies scatters them away, and Sonic dies if he touches an enemy without any rings.
Unlike previous titles, Secret Rings does not feature a counter or screen, but instead Sonic reappears at the last visited after dying, although the player will have to restart a mission if they fail a specified objective. The game contains 100 missions (including battles) over the course of eight levels.
New missions, and sometimes new levels are unlocked by completing missions. Successful missions earn Sonic, which advance him.Sonic has 104 special moves called 'skills' that are unlocked upon leveling up or reaching certain points in the story. The player can distribute these skills to four 'Skill Rings', which the player selects before starting a mission.
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Skills can provide Sonic with improved movement, offensive, and defensive capabilities, as well as special attacks. Skills are generally used by depleting the 'Soul Gauge', which is slowly filled by collecting pearls scattered throughout the levels. Notable skills Sonic can obtain are the 'Speed Break', which greatly increases his speed, and 'Time Break' which slows down time, allowing the player to dodge obstacles more easily.Secret Rings features three: 'Adventure', 'Party', and 'Special Book'. The story is played in the Adventure mode. The Party mode features gameplay for up to four players simultaneously, in which players spar in a tournament of motion control-based. The 'Special Book' mode displays the game's 225 unlockable bonuses, won by completing levels quickly and collecting 'Fire Souls'—small fiery objects scattered throughout the levels.
These bonuses are development documentaries, interviews, concept art, in-game cutscenes, and game music. Plot Characters. See also: andSonic is the game's protagonist, and his sidekick throughout the game is Shahra, 'Genie of the Ring'. Their enemy is Erazor Djinn, a who aspires to erase the entirety of the book. He was once the from the story of, who was punished for misdeeds and imprisoned in his until he granted the wishes of one thousand people. Erazor did so, gaining a renewed and deciding to take over the world. Several Sonic series characters appear in the form of figures from Arabian Nights, such as as, as, and as.
Though Sonic recognizes them as old acquaintances, they do not recognize him, and Shahra insists that Sonic's perception is mistaken. Story After reading the Arabian Nights, Sonic falls asleep, only to be awoken by Shahra. She explains that Erazor is erasing the pages of the Arabian Nights and asks Sonic to help her, to which he agrees. He dons a ring that makes him Shahra's master and grants him the ability to ask for any wishes within her power; he then enters the book. Sonic and Shahra encounter Erazor inside; he tells them of his intent to search for seven artifacts called the World Rings, which Shahra claims do not exist. Erazor shoots an arrow of fire at Shahra, but Sonic takes it for her.
Erazor opportunistically tells Sonic that he will remove the arrow if Sonic gathers the World Rings for him. If Sonic does not do so before the flame goes out, his 'life is forfeit'.
Sonic and Shahra embark on a quest to retrieve the World Rings. Over the course of this quest, they learn that whoever collects the rings must be sacrificed to create a link between the Arabian Nights world and the real world, also that the rings themselves are sealed with different emotions. Elsewhere in the quest, Shahra gives Sonic Erazor's lamp to use as a last resort.After Sonic manages to obtain the World Rings, Erazor convinces Shahra to give them to him. To try and keep them out of Erazor's hands, Sonic wishes for Shahra to do what she truly thinks is right, and she collapses on the ground as her mind cracks due to her conflicting emotions. Erazor attempts to sacrifice Sonic in order to open the gateway between worlds, but in a move of, Shahra interrupts the attack, saving Sonic and asking for his forgiveness before dying in his arms.
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Without Sonic as the proper offering, Erazor mutates into the monstrous Alf Layla wa-Layla, now intent on remaking the Arabian Nights in his image before moving on to Sonic's world. Sonic absorbs the World Rings of Sadness, Rage and Hatred -emotions he was feeling at the time- and transforms into Darkspine Sonic, a darker, more violent version of, granting him the power to defeat Alf Layla wa-Layla, but Erazor subsequently boasts that he is immortal and will always return. Sonic then reveals that he possesses Erazor's lamp, and wishes for Erazor to bring Shahra back to life, restore the book to its original state, and be trapped in his lamp for all eternity. Erazor refuses to do so, but is helpless against the power of his lamp. After granting the third wish, Erazor pleads for Shahra to stop Sonic and save him, but she refuses, leaving him to be sucked into his lamp. Shahra then bursts into tears, and Sonic wishes for a mountain of handkerchiefs to help her through her crying. Sonic then disposes of the lamp in a pit of lava in a previously explored level.
Sonic runs through the book until he finds a way home. Shahra states that his story will be forever remembered in the pages of the Arabian Nights, and the credits roll.
A title image of 'Aladdin and the Magic Lamp' in the book then changes to the title of the game itself.Development.